Docs
Getting started
SpineFactory turns one piece of 2D art into a rigged, animated Spine skeleton right in your browser. This page is the whole path, in the order you walk it.
- ProjectA folder for one game or symbol set.
- ArtOne image of one symbol, on a clean background.
- Guided setupA few questions about how it should move.
- Cut reviewYou approve every outline before the build.
- Fine-tuneChange the motion in plain words.
- ExportSpine skeleton + atlas, or an MP4 of a clip.
Steps
- On Projects, press New project and name it — a project is just a folder for one game or one set of symbols.
- Add art: New symbol on the project page, or drop a PNG straight onto the tile. One symbol, front-facing, on a transparent background works best. No art to hand? The Getting started checklist gives you a free sample symbol (already cut, rigged and animated) and a sample image to run the real path with.
- Open the symbol and start the Guided setup. Answer what it should do while it idles, when it lands and on a win — only what your answers need gets cut, so keep the wishes focused. A symbol from an image costs about 100 credits.
- Check every outline in Cut review before you accept: Magic Snippet re-outlines a piece with one click, Brush paints one by hand, the dots drag, and Add region adds a second area for a part that continues elsewhere. Accepting builds the rig and animates the clips.
- Watch it in Preview — drag the window aside, switch clips, slow the speed down. Change what you see by asking the Assistant (“calmer idle”, “bigger win pop”), or by hand in Arrange, Paint and Cuts.
- When it looks right, Export (E in the editor) — a ZIP with the skeleton, atlas and textures. An MP4 of the clip you are watching comes from the download button in the Preview window's header.
Tips
- The amber next-step hint in the top bar always names the one thing left to do, and the Getting started checklist ticks itself off as you go.
- ? opens this help from anywhere. “How this works” below reopens the welcome cards; “Take the tour again” replays the five-stop tour.
- Nothing here is a one-way door: every change saves a version first, so History can take you back. Stuck or something looks wrong? Leave feedback on the left edge reaches a person.